2025
Ryu, J., Kim, K., Yang, E., Son, U., Lee, J., & Lee, B. (2025, March 17–21). XR-LEADS: A multimodal framework for interactive learning experience and real-time analytics in XR training [Paper presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Ryu, J., Kim, K., Yang, E., Son, U., Lee, J., & Lee, B. (2025, March 17–21). XR-LEADS: AI-powered real-time learning analytics for XR training [Demo presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Kim, K., Lee, S., & Ryu, J. (2025, March 17–21). The analysis on AI-convergence education competencies of teachers [Paper presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Yun, I., & Ryu, J. (2025, March 17–21). Developing an AI-digital competency framework for teachers: Insights from career life cycle analysis [Paper presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Kang, H., Lee, S., Choe, S., Choi, D., & Ryu, J. (2025, March 17–21). Designing XR-based training for construction safety using embodied learning [Poster presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Lee, S., Yang, E., Kim, D., & Ryu, J. (2025, March 17–21). Systematic literature review of XR-based simulations for collaborative learning [Posterr presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Ki, S., Jeong, Y., Kang, H., Choe, S., & Ryu, J. (2025, March 17–21). Development of an XR-based simulation for remote practical training and usability testing [Paper presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Jeong, Y., Ki, S., & Ryu, J. (2025, March 17–21). Exploring AI-TPACK competencies among Korean in-service teachers through latent mean analysis of the AI-DT training program [Paper presentation]. Society for Information Technology and Teacher Education Conference, Florida, United States.
Kim, K., & Ryu, J. (2025, April 22–27). The effect of XR-based social studies simulation on learning experience [Paper presentation]. American Educational Research Association Annual Meeting, Denver, United States.
Kim, K. (2025, May 9-11). Exploring Teachers’ Competencies in AI-Convergence Educational Environmen [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Ki, S. (2025, May 9-11). Development of an XR-Based Simulation for Remote Practical Training [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Jeong, Y., & Lee, S. (2025, May 9-11). Analyzing the Impact of AI-based Training Programs on Teachers' AI Literacy through Path Analysis [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Jeong, Y. (2025, May 9-11). Formative Design for User Interaction in the XR Learning Environment [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Lee, S. (2025, May 9-11). A Systematic literature Review of Collaborative Learning environment in XR Educational Settings [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Kang, H. (2025, May 9-11). Development of XR Simulation for Construction Safety Training Based on Embodied Learning [Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Choe, S., & Choi, D. (2025, May 9-11). Implementing XR-based Virtual Science Lab for Inquiry-based Learning
[Oral Presentation]. Asian Students' SEminar and Round Table(ASSERT 2025), Gwangju, Korea.
Kim, K., & Ryu, J. (2025, Jun 17–18). Development of XR Simulation for Geography Learning based on LXD [Paper presentation]. 2025 The Immersive Learning Research Network(iLRN), Chicago, United States.
Yang, E., Kim, D., Lee, S., Chae, M., & Ryu, J. (2025, Jun 17–18). Collaborative Simulation Training in Extended Reality with High-Fidelity Patient Simulator for Emergency Contexts [Paper presentation]. 2025 The Immersive Learning Research Network(iLRN), Chicago, United States.
Kang, H., Yang, E., Lee, S., Choe, S., & Ryu, J. (2025, Jun 17–18). Virtual Interaction on Concept Learning for Construction Safety Training [Poster presentation]. 2025 The Immersive Learning Research Network(iLRN), Chicago, United States.
Lee, S., Jeong, Y., Choi, D., Choe, S., & Ryu, J. (2025, Jun 17–18). AI-Powered Learning Dashboard with Multimodal Metrics for Embodied Performance in XR Training Simulation [Product Demonstration]. 2025 The Immersive Learning Research Network(iLRN), Chicago, United States.
Kang, H., Choe, S., & Ryu, J. (2025, August 7-9). Effects of Cognitive Load on gaze infomrmation in XR-Based Learning Contexts [Roundtable]. 2025 The 23rd International Conference for Media in Education (ICoME), Incheon, Korea.
Kim, K., Han, D., & Ryu, J. (2025, August 7-9). Understanding Pre-service Teachers’ Learning Community Experiences from the Perspective of Flourishing [Roundtable]. 2025 The 23rd International Conference for Media in Education (ICoME), Incheon, Korea.
Lee, S., Choi, D., & Ryu, J. (2025, August 7-9). Design of an AI-Based Virtual Reality Art Gallery for Social and Emotional Learning [Roundtable]. 2025 The 23rd International Conference for Media in Education (ICoME), Incheon, Korea.
2024
Jeong, Y., Lee, Y.-J., & Ryu, J. (2024, October 19–23). Awareness of AI usefulness on in-service teacher training in Korea [Concurrent session]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Lee, S., Jeong, Y., & Ryu, J. (2024, October 19–23). Perceptional gap in AI-competency of in-service teachers in Korea [Concurrent session]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Kim, K., & Ryu, J. (2024, October 19–23). The relation of learners’ cognitive, affective, psycho-motor, and learning experience in XR-based geographic learning simulation [Concurrent session]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Kim, D., Jeong, Y., Kang, H., Lee, S., & Ryu, J. (2024, October 19–23). Design and development of generative AI-based digital human interaction for pre-service teacher training simulation [Poster presentation]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Lee, S., Han, D., Kim, D., & Ryu, J. (2024, October 19–23). Exploring the technological affordances of telepresence robots for nonverbal communication in language learning [Poster presentation]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Jeong, Y., Lee, S., & Ryu, J. (2024, October 19–23). Enhancing nursing education outcomes through XR-driven behavioral analytics and machine learning models [Poster presentation]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Ki, S., Lee, S., & Ryu, J. (2024, October 19–23). Design considerations for remote collaboration in XR: Workspace awareness cues and task fidelity [Work-in-progress exchange]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Yang, E., Kim, K., Jeong, Y., Kim, D., Kang, H., Lee, S., & Ryu, J. (2024, October 19–23). Designing extended reality-based training content for cardiopulmonary resuscitation skills for laypersons [Showcase]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Lee, S., & Ryu, J. (2024, October 19–23). Leveraging XR technologies to enhance scientific understanding through virtual simulations [Showcase]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Yang, E., Park, S., & Ryu, J. (2024, October 19–23). Impact of the timing of debriefing on teaching efficacy in virtual reality teaching simulations [Concurrent session]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Jeong, Y., Kim, J., Han, D., & Ryu, J. (2024, October 19–23). Impact of video depth perception on immersion, telepresence, cognitive load, and focus on distance education [Work-in-progress exchange]. Association for Educational Communications & Technology International Convention (AECT 2024), Kansas City Marriott Downtown, Kansas City, Missouri, US.
Kim, D., Kang, H., Lee, S., & Ryu, J. (2024, August 21). Formative Design and Development of XR-based Simulation for CPR Training [Roundtable]. The 22nd International Conference for Media in Education (ICoME), Tokyo, Japan.
Yang, E., & Ryu, J. (2024, August 22). The Impact of Avatars Supporting Self-Regulation on Learning Experience in Metaverse [Concurrent]. The 22nd International Conference for Media in Education (ICoME), Tokyo, Japan.
Kim, K., & Ryu, J. (2024, August 22). The Effect of XR-based Geography Learning on Academic Self-efficacy and Achievement [Concurrent]. The 22nd International Conference for Media in Education (ICoME), Tokyo, Japan.
Jeong, Y., Ki, S., Xiang, H., & Ryu, J. (2024, August 22). Utilizing Digital Twins in the Design and Development of XR Content for ESD [Concurrent]. The 22nd International Conference for Media in Education (ICoME), Tokyo, Japan.
Ki, S., & Ryu, J. (2024, July 11). Designing XR-Enhanced Inquiry-Based Learning Considering the Specificity of Learning Materials and Learner Agency [Poster]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Lee, S., Han. D., Kim. D., & Ryu, J. (2024, July 11).Exploring the Potential of Telepresence Robots to Enhance Nonverbal Communication in Language Learning [Poster]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Jeong, Y., Lee, S., & Ryu, J. (2024, July 11). Integrating AI Dialogue Management Systems within Digital Human Architecture for VR-Based Pre-Service Teacher Education Simulation [Poster]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Kang, H., Jeong, Y., & Ryu, J. (2024, July 11). Case study on Distance Museum Learning using Telepresence robots [Poster]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Kim. D., Kang, H., Ryu, J. (2024, July 11). Leveraging Learning Experience with Digital Human and Design Issues [Poster]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Jeong, Y., Lee, Y., & Ryu, J. (2024, July 12). In-service Teachers' AI Teaching Competency for AIED (Artificial Intelligence in Education): Focusing on TPACK framework [Full Paper]. The 24th International Conference on Education Research (ICER), Seoul, Korea.
Kim. D., & Ryu, J. (2024, June 3).Exploring the Universal XR Design Strategies Considering Interactive Learning Experiences: A Case Study [Short Paper]. 2024 The Immersive Learning Research Network(iLRN), Online Conference, ZOOM.
Ki, S., & Ryu, J. (2024, June 4). Design and Development of XR-Based Data Problem-Solving Content for Sustainable Development in Education [Short Paper]. 2024 The Immersive Learning Research Network(iLRN), Online Conference, ZOOM.
Jeong, Y., Kim, K., & Ryu, J. (2024, June 5).The Impact of Cognitive, Affective, and Psychomotor Learning Perception on Learning Outcomes in the eXtended Reality based Nursing Simulation [Full Paper]. 2024 The Immersive Learning Research Network(iLRN), Online Conference, ZOOM.
Ki, S., & Ryu, J. (2024, May 25). The Effects of Self-Regulted Learning Strategies in VR Practical Training for Lower-grade Nursing Students [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Jeong, Y., Lee, Y., & Ryu, J. (2024, May 25). Exploring the Impact of Professional Development on Korean Teachers' Perception and Understanding of AI in Education [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Lee, S., Jeong, Y., & Ryu, J. (2024, May 25). Challenges and Prospects for AI Literacy Training Programs for K-12 Teachers in Korea [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Han. D., & Ryu, J. (2024, May 25). The Impact of Voice-based Artificial Intelligence Chatbot Activities on EFL Learners’ Speaking Proficiency and Affective Factors [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Kim. D., & Ryu, J. (2024, May 25). Integrating Extended Reality into Nursing Simulation for Enhanced Learning Experiences [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Jeong, Y., & Ryu, J. (2024, May 25). Case study on Distance Museum Learning using Telepresence robots [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Lee, S., Jeong, Y., & Ryu, J. (2024, May 25). Implementation of an XR lab based on inquiry Learning [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Kang, H., Kim, D., & Ryu, J. (2024, May 25). Design and Development of an AR Gamified Digital Literacy Program for Middle School student [Round table]. 2024 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Kansai University, Osaka, Japan.
Jeong, Y., Yang, E., Kim, K,. Kim, D., & Ryu, J. (2024, May 21-23). Machine Learning Insights into Geography Education Enhancement in XR Environments [Poster]. 2024 9th International XR-Metaverse Conference, BEXCO, Busan, Korea.
Kim, D., Yang, E., Kim, K,. Jeong, Y., & Ryu, J. (2024, May 21-23). Developing Extended Reality Simulation for Core Basic Nursing Skills[Poster]. 2024 9th International XR-Metaverse Conference, BEXCO, Busan, Korea. (BEST POSTER PAPER AWARD)
Yang, E., Park, S. & Ryu, J. (2024, April 11-14). Virtual Training Simulation: Influences of Physical Fidelity of Virtual Reality Controllers on Task Load and Performance. American Educational Research Association(AERA), Philadelphia, USA.
Ki, S. & Ryu, J. (2024, April 11-14). Peer Design of 360-Degree Virtual Reality Video Considering Social Presence and Cognitive Load. American Educational Research Association(AERA), Philadelphia, USA.
Ki, S. & Ryu, J. (2024, April 11-14). The Effects of Preservice Teachers' Efficacy on Interest Development in Classroom Management Simulation. American Educational Research Association(AERA), Philadelphia, USA.
Kim, K., Park, S., Ryu, J., & Lim, T. (2024, April 11-14). Augmented Reality-Based Classroom Management Simulation. American Educational Research Association(AERA), Philadelphia, USA.
Ryu, J., Jeong, Y., & Lee, Y. (2024, March 25-29). An Exploratory Research on In-service Teachers' Professional Development for Artificial Intelligence in Education (AIED) [Full Paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Lee, S., Yang, E., Ryu, J., & Kim, I. (2024, March 25-29). Designing a Framework for Team-Based XR Simulation [Brief paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Yang, E., & Ryu, J. (2024, March 25-29). Effects of reflection on teaching efficacy in virtual reality-based teaching simulation [Brief paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Yang, E., & Ryu, J. (2024, March 25-29). Learners’ Cognition and Emotions in Metaverse Learning Environments: A Multimodal Analysis [Brief paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Lee, S., Jeong, Y., & Ryu, J. (2024, March 25-29). Challenges and Future Directions of Training Program for AI Literacy of K-12 Teachers in Korea [Brief Paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Kim, K., Jeong, Y., & Ryu, J. (2024, March 25-29). Effect of Visual Supporting Aid on Cognitive Load in VR-based Parent-Teacher Conference Simulation [Brief Paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Jeong, Y., Lee, S., & Ryu, J. (2024, March 25-29). Development of XR-based science simulation content [Poster]. The 35th International Conference on Society for Information Technology and Teacher Education (SITE 2024), Las Vegas, NV, United States.
Ki, S. & Ryu, J. (2024, March 25-29). The Effects of Self-Regulation Strategies on Cognitive Load, Self-Efficacy, and Learning Satisfaction in VR Nursing Practical Training [Brief paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Kim, D.,& Kang, H. (2024, March 25-29). Designing AR based Gamification to Enhance Digital Literacy [Poster]. The 35th International Conference on Society for Information Technology and Teacher Education (SITE 2024), Las Vegas, NV, United States.
Han, D. & Ryu, J. (2024, March 25-29). Effects of AI Chatbot-based Activities on Korean EFL Learners’ Speaking Ability and Affective Domain [Brief paper]. The 35th International Conference on Society for Information Technology and Teacher Education(SITE 2024), Las Vegas, NV, United States.
Xiang, H., & Ryu, J. (2024, March 25-29). Keyword analysis of immersive learning studies about application areas and user experience [Brief papers]. The 35th International Conference on Society for Information Technology and Teacher Education (SITE 2024), Las Vegas, NV, United States.
2023
Jeong, Y., Yang, E., Lim, T., & Ryu, J. (2023, October 15-19). Learner Perception on Metaverse Campus for Shared University [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Kim, D., Xiang, H., Park, S., & Ryu, J. (2023, October 15-19). Design, Development, and Evaluation of Mixed reality-based Fire Evacuation Training Simulation Using HoloLens 2 [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Kim, K., Yang, E., & Ryu, J. (2023, October 15-19). Design, The effects of the interactive virtual human’s role in conversation on the user’s persona [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Lee, S., Kim, D., Park, S., & Ryu, J. (2023, October 15-19). Design and Development of a Mobile Journaling Application for Pre-service Teachers’ Positive Mindset for Teaching [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Xiang, H., Lim, T., & Ryu, J. (2023, October 15-19). Systematic Study of the Key Factors of Emotion in the XR Learning Environment [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Kim, K., Cheon, J., Robert Davis, & Ryu, J. (2023, October 15-19). The Design and Development of AR-based Historical Event Learning Application and Students' Satisfaction [Poster]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Yang, E., Park, S., & Ryu, J. (2023, October 15-19). Haptic Fidelity and Task Repetition on Task Load and Performance in a Virtual Reality Simulation [Concurrent]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Yang, E., Robert Davis, & Ryu, J. (2023, October 15-19). Does Self-Regulated Support have a Positive Impact on Cognitive Load and Emotions in Game-based Learning? [Concurrent]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Kim, J., Ki, S., Park, S., & Ryu, J. (2023, October 15-19). Teaching Modality and Social Presence in a Safety Training Simulation using 360 Spherical Virtual Reality [Concurrent]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Ki, S., Ryu, J., & Park, S. (2023, October 15-19). The Effect of Classroom Management Efficacy on Interest Development in a Virtual Classroom Management Simulation [Concurrent]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Jeong, Y., Jang, S., Lim, T., & Ryu, J., & Park, S. (2023, October 15-19). Develop a Virtual Science Lab Environment that Reflects Real-World Spatial Information [Showcase]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Jang, H., Park, S., Choi, D., Ki, S., & Ryu, J., & Park, S. (2023, October 15-19). Designing Digital Humans to Support Learning Concentration Spatial Information [Showcase]. The Association for Educational Communications & Technology International Convention (AECT 2023), Orlando, USA.
Jang, H., Choi, D., & Ryu, J. (2023, August 16-18). Development of an Application for Self-regulated Learning Support Using a Digital Human [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Kim, K., & Ryu, J. (2023, August 16-18). Effect of Verbal Interaction with Virtual Humans on Emotion and Attention [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Yang, E., & Ryu, J. (2023, August 16-18). Multimodal Analysis of Cognitive Load and Emotions in the Virtual World [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Kim, D., Jeong, Y., & Ryu, J. (2023, August 16-18). Formative Design for XR Interaction using Successive Approximation Model [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Ki, S., & Ryu, J. (2023, August 16-18). The Effect of Self-Regulation Strategies on Cognitive Load and Engagement in the Virtual Collaborative Learning Environment [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Jeong, Y., & Ryu, J. (2023, August 16-18). A Comparative Study on University Students' Perception in Metaverse Learning Environment [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Kim, J., Jeong, Y., & Ryu, J. (2023, August 16-18). Differences in Learner Perception According to Medical Students' XR and VR Environments in Medical Simulation [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Xiang, H., Ki, S., & Ryu, J. (2023, August 16-18). Exploring Research Trends in Immersive Learning through Keyword Analysis [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Park, S., Kim, J., Ko, S., & Ryu, J., (2023, August 16-18). Enhancing Emotional Well-being in Pregnant Women : A Mobile Application Utilizing Facial Analysis [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Jang, S., Jeong, Y., & Ryu, J. (2023, August 16-18). Using a Telepresence Robot for a Campus Tour : A Case Study [Round table]. The 21st International Conference For Media In Education(ICoME2023), Wenzhou University, Zhejiang, China.
Jeong, Y., Kim, D., Park, S., & Ryu, J. (2023, July). Cultivating Cultural Immersion Through an Extended Reality-based Digital Board Game in Social Studies. 2023 AECT Summer Research Symposium, Online Conference, Zoom.
Kim, K., Park, S., & Ryu, J. (2023, June 27-30). The Effect of Conversation Theme on User's Valence toward Virtual Human [session presentation]. Positive Technology International Conference 2023, Tung Wah College, Hong Kong SAR, China.
Lee, S., Ryu, J. (2023, June 3). Effects of Visual Cues on Cognitive Load and Social Presence for EFL Learners [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Jang, S., Jeong, Y., Ryu, J. (2023, June 3). Applying Robot to increase Social Presence in the Remote Campus Tour [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Ki, S., Kim, J., Ryu, J. (2023, June 3). The Effect of 360 Video Types on Social Presence [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Jeong, Y., Kim, D., Ryu, J. (2023, June 3). Design Considerations for Users of XR-based Application [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Xiang, H., Ki, S., Ryu, J. (2023, June 3). Research Trends of Immersive Learning Studies with
Keyword Analysis [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Cheon, J., Ryu, J. (2023, June 3). Design of Context-based Augmented-Reality Application in Vocabulary Learning [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Kim, K., Ryu, J. (2023, June 3). AR-based Application in the Classroom Learning on Students’ Satisfaction [Round table]. 2023 ASIAN STUDENT SEMINAR ROUND TABLE(ASSERT), Beijing Normal University, Beijing, China.
Kim, K., Kim, J., Kim, D., Xiang, H., Park, S. & Ryu, J. (2023, May 18-20). Multimodal Data as Users Performance Recording in XR-based Training Simulation Environment. [paper session]. In 2023 9th International Conference of The Immersive Learning Research Network (iLRN), Online Conference, iLRN Virtual Campus. [AWARD]
Jeong, Y., Kim, D., Jang, H., & Ryu, J. (2023, May 18-20). Designing Interactive Space for the XR Boardgame[paper session]. In 2023 9th International Conference of the Immersive Learning Research Network (iLRN), Online Conference, iLRN Virtual Campus.
Ryu, J. ,Park, S. Yang, E., & Kim, K. (2023, April 13-16). Authentic Scenario Design for Virtual Reality-based Parent-Teacher Conference Training Simulation(paper session). American Educational Research Association(AERA), Chicago, United States.
Park, S., Ryu, J., Tack, Y., Jo, S., & Kim, D. (2023, April 13-16). SimWORK: Design and Development of Virtual Training Simulation for Students with Intellectual Disabilities(paper session). American Educational Research Association(AERA), Chicago, United States.
Yang, E., Park, S., Lim, T. & Ryu, J. (2023, April 13-16). Virtual Dental Simulation: Influences of Users' Expertise on Their Clinical Performance and Perceived Task Load(poster session). American Educational Research Association(AERA), Chicago, United States.
Ki, S., Kim, J., Ryu, J. & Park, S. (2023, March 13-17). The Effect of Teaching Modalities of 360 Virtual Reality Videos on Perception of Usability. The 34th International Conference on Society for Information Technology and Teacher Education(SITE), New Orleans, LA, United States.
Lee, S., Park, S. & Ryu, J. (2023, March 13-17). Design and Development of Virtual Reality (VR)-based Job Interview Lesson for High School Students’ Communication Skill Training in English. The 34th International Conference on Society for Information Technology and Teacher Education(SITE), New Orleans, LA, United States.
Kim, D., Tak, Y., Xiang, H., Park, S. & Ryu, J. (2023, March 13-17). Design of XR application for the Simulation-based Learning. The 34th International Conference on Society for Information Technology and Teacher Education(SITE), New Orleans, LA, United States.
2022
Kim, C., & Ryu, J. (October, 2022). Comparison of the emotional responses of pre-service and in-service teachers in a teaching simulation. Association of Educational Communications & Technology, Las Vegas, Nevada, USA.
Xiang, H., Ki, S., & Ryu, J. (2022, October 20-21). Characteristics of Visual Attention according to Observation Type of 360-degree VR-based Discussion Learning Video[poster session]. The 22th SNU International Conference on Education Research(ICER), Seoul University, Seoul, South Korea.
Jeong, Y., Lee, S., Chwon, J., & Ryu, J. (2022, October 20-21). A Meta-Analysis on the Effectiveness of Virtual Reality (VR)-based English Learning[poster session]. The 22th SNU International Conference on Education Research(ICER), Seoul University, Seoul, South Korea.
Kim, J., Tak, Y., Kim, D., & Ryu, J. (2022, October 20-21). The Effect of Immersive Screen and Interaction with Peer Learners on User Experience[poster session]. The 22th SNU International Conference on Education Research(ICER), Seoul University, Seoul, South Korea.
Ryu, J., Yang, E., & Kim, K. (2022, October 20-21). Multi-modal Analysis of the User Experience in Counseling Simulation for Pre-service Teacher[Concurrent session]. The 22th SNU International Conference on Education Research(ICER), Seoul University, Seoul, South Korea.
Yang, E. & Ryu, J. (2022, August). The effects of physical fidelity in VR simulation on task loads. International Conference for Media in Education (ICoME).
Kim, J., Cheon, J., Kim, H., & Ryu, J. (2022, August). VR-based situational learning theory evaluation of usability of appropriate technology teaching model. International Conference for Media in Education (ICoME).
Tak, Y., Kim, D., Kim, S., & Jang, H. (2022, August). Design and Development of Training Simulation for Fire Prevention based on Mixed-reality. International Conference for Media in Education (ICoME).
Ki, S. & Ryu, J. (2022, August). Effect of the degree of vicarious interaction initiative on cognitive load in debate learning based VR. International Conference for Media in Education (ICoME).
Kim, K., Xiang, H., & Ryu, J. (2022, August). The Exploratory Analysis of Spatial Perception in Augmented Reality Application with Scan Path and a Task Achievement. International Conference for Media in Education (ICoME).
Xiang, H., Choi, S., Kim, D., Han, B., & Ryu, J. (2022, August). Development of AR Unification Education Content to Increase Learning Immersion and Learning Interest in Middle School Students. International Conference for Media in Education (ICoME).
Tak, Y., Kim, D., & Ryu, J. (2022, August). The evaluation module of virtual reality simulation for learner with intellectual disabilities: Usability study. International Conference for Media in Education (ICoME).
Jeong, Y., Lee, S., Cheon, J., & Ryu, J. (2022, August). Realistic media(AR, VR, MR, XR) in Higher education: a Systematic Literature Review. International Conference for Media in Education (ICoME).
Chae, D., Kim, J., Kim, K., Ryu, J., & Asami, K. (2022, July). Virtual Reality Simulation to Enhance the Cultural
Competence of Nursing Personnel: A Feasibility Study. In Sigma's 33rd International Nursing Research Congress. Edinburgh, UK.
Park, S., Ryu, J.,Yang, E. & Kim, K. (2022, July). Formative Design of Authentic Scenarios for Virtual Reality-based Parent-teacher Conference Training Simulation. 2022 AECT Summer Research Symposium, Bloomington, IN.
LEE, S. (2022.May). VR-based L2 Learning in EFL contexts: Systematic Literature Review. Asian Student Seminar Round Table(ASSERT).
Xiang, H. & Kim, K. (2022. May). The exploration of spatial perception in AR environment with eyetracking data: a pilot study. Asian Student Seminar Round Table(ASSERT).
Tak, Y. & Kim, D. (2022. May). Developing Evaluation Modules in the VR Simulation for Students with Intellectual Disabilities. Asian Student Seminar Round Table(ASSERT).
Kim, K. & Yang, E. (2022. May). The Effectiveness Elements on the Intention to Use of Metaverse Learning Environment. Asian Student Seminar Round Table(ASSERT).
Kim, J. (2022. May). A Systematic Review on the Study of Presence in Virtual Reality. Asian Student Seminar Round Table(ASSERT).
Jeong, Y. & Ju, H. (2022. May). The Perception of LMS Usage and Distance Learning by University Students Based on the Technology Acceptance Model. Asian Student Seminar Round Table(ASSERT).
Cho, S. & Jeong, Y. (2022. May). A Framework for The Connection of Metaverse Campus and LMS for Higher Education in Consortium University. Asian Student Seminar Round Table(ASSERT).
Jeong, Y., Choi, S., & Ryu, J. (2022, May). Work-in-progress—Design of LMS for the Shared Campus in Metaverse Learning Environment. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN).
Tak, Y., Kim, D., & Ryu, J. (2022, May). Work-in-Progress—Designing Evaluation Modules in the VR-based Simulation for Learners with Intellectual Disabilities. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN).
Xiang, H., Kim, K., & Ryu, J. (2022, May). Work-in-Progress—Preliminary Analysis of Spatial Perception in AR application with Eye-Tracking Data. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN).
Kim, K., Yang, E., & Ryu, J. (2022, May). Work-in-progress—The Effect of Students’ Perceptions on Intention to use Metaverse Learning Environment in Higher Education. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN).
Yang, E., Kim, K., & Ryu, J. (2022. March). Development of Virtual Reality based teacher education Simulation: SimTEACHER(brief paper). SITE 2022 International Conference Society for Information Technology and Teacher Education(SITE).
Kim, K., Jeong, Y., & Ryu, J. (2022. March). The Real Face Provision Improves the Attention and Social Present in Metaverse Learning Environments?(brief paper). SITE 2022 International Conference Society for Information Technology and Teacher Education(SITE).
2021
Ryu, J., Park, S., Kim, K., & Lim, T. (2021. November). Augmented Reality-based Classroom Simulation for Preservice Teacher Training: Scenario Usefulness and Avatar Realism. AECT.
Tak, Y., Jo, S., Kim, D., & Ryu, J. (2021. November). Prototyping a Guided Observation of the Virtual Reality-based Job Training Simulation for Student with Intellectual Disability. AECT.
Lim, T. & Ryu, J. (2021. November). The Effects of Mental Efficiency and Narration on Learners' Skin Conductance Level and Cognitive Load. AECT.
Kim, K., Yang, E., & Ryu, J. (2021. November). Effects of Counseling Interaction of In-service Teacher in Parents-Teacher Conferencing Simulation on Facial Expression and Scenario Usefulness. AECT.
Lim, T. & Ryu, J. (2021.October). The Difference in Artificial Intelligence Teaching Efficacy on the Part of School Level In-service Teachers in Korea. SITE Interactive.
Ki, S. & Ryu, J. (2021.October).The Effects of Classroom Management Efficacy on Interest Development in Classroom Simulation. SITE Interactive.
Kim, K., Jo, S., & Ryu, J. (2021.October). The Scenario Components of Teaching Simulation for Classroom Management. SITE Interactive.
Jo, S., Xiang, H. & Ryu, J. (2021. October). Semantic Network Analysis of Teacher’s Conversation in Cooperative Teaching Simulation. SITE Interactive.
Jeong, Y., Lim, T., & Ryu, J. (2021. October). Teaching Practice for Pre-service Teachers in the Metaverse Learning Environment. SITE Interactive.
Kim, C. & Ryu, J. (2021. October). Application of the Facial Expression Recognition System for the Emotional Analysis of Pre-service Teachers in Teaching Simulations. SITE Interactive.
Tak, Y., Ryu, J. (2021. August). Instructional design of VR simulation for students with intellectual disabilities. ICoME.
Kim D., Ryu, J. (2021. August). Development of virtual museum simulation with spatial auditory. ICoME.
Jo, S., Ryu, J. (2021. August). Development of VR simulation to training job competency for student with mild intellectual disability. ICoME.
Jeong, M., Ryu, J. (2021. August). Development of cognitive load prediction model based on Artificial Neural Network using EEG. ICoME.
Kim, C., Ryu, J. (2021. August). Exploring the emotional experience of in-service teachers through facial expression analysis in a teaching simulation. ICoME.
Kim, K., Ryu, J. (2021. August). Emotional reaction comparison of pre-and in-service teachers in virtual parent meeting simulation. ICoME.
Xiang, H., Ryu, J. (2021. August). Design, development, and evaluation of virtual patients in medical simulations. ICoME.
Jeong, Y., Ju, H., Ryu, J. (2021. August). Effects of university students' academic self-efficacy on Flourishing: latent means analysis between pre-2020 and post-2020 admissions generation. ICoME.
Yang, E., Tak, Y., Ryu, J. (2021. August). The effect of gender matching and realism level of avatar in avatar interaction applied AI speaker on intimacy and intention to use. ICoME.
Park, S., Ryu, J., Tak, Y., Jo, S. & Kim, D. (2021. July). Expanding the Horizon: Vocational Training Simulation for Students with Intellectual Disabilities. AECT Summer Research Symposium.
Tak, Y., Jo, S., & Kim, D. (2021. May). W.O.R.K.(worked out example for recursive task). iLRN.
Kim, K., Xiang, H., Jo, S., & Kim, D. (2021. May). The development of virtual reality simulations for the culture competence in nursing education. iLRN.
Yang, E., Kim, C., & Ryu, J. (2021. May). Effects of conversational interaction on in-service teacher experience in virtual reality classroom simulation for teacher training. iLRN.
Jeong, M., Lim, S., Lim, T., & Ryu, J. (2021. May). Is virtual reality simulation ineffective for skill acquisition training?. iLRN.
Kim, K., Xiang, H., Jo, S., Kim, D., Ryu, J., Kim, J., Asami, G., & Chae, D. (2021. May). Development of VR simulation for scenario based learning in nursing education. ASSERT.
Jeong, M., Lim, T., & Ryu, J. (2021. May). Development of formative feedback with visual cueing in immersive simulation. ASSERT.
Tak, Y., Jo, S., Kim, D., & Ryu, J. (2021. May). Instructional design of VR simulation for students with intellectual disability. ASSERT.
Tak, Y., Jo S., Kim, D., Ryu, J. (2021. March). Design and development of VR job training content for students with intellectual disabilities. SITE.
2020
Yang, E. & Kim, K. (2020. November). How do we perceive avatar's emotional gesture?. ASSERT.
Ki, S. & Jo, S. (2020. November). The effects of background music on emotion in the virtual environment. ASSERT.
Jeong, M. & Kim, D. (2020. November). Development of spatial auditory for situational learning. ASSERT.
Kim, C. & Tak, Y. (2020. November). Augmented reality for mobile simulation. ASSERT.
Lim, S. & Xiang, H. (2020. November). Collaborative design, development, and evaluation of virtual child patient in medical simulation. ASSERT.
Kim, K., Kim, C., Park, S., Ryu, J., & Lee, S. (2020, November). SimTEACHER Mobile: Design and development of immersive classroom management simulation for pre-service teacher training. AECT.
Park, S., Ryu, J., Kim, C., & Kim, K. (2020, November). Design and validation of culturally-contextualized classroom management scenarios for virtual teaching simulation. AECT.
Lim, S., Jeong, M., Ki, S., & Ryu, J. (2020, November). Designing virtual museum for contextualizing historical events with spatial auditory. AECT.
Jeong, M., Lim, T., Ryu, J., Yang, E., & Lim, S. (2020, November). Development of haptic based training simulation for power tool operation. AECT.
Shin, A., Kim, K. (2020. August). The meta-analysis of the effect of teaching simulation. ICoME.
Ki, S., Yang, E. (2020. August). The effect of screen size and text density on eye tracking tie by AOI. ICoME.
Yang, E., Jeong M., Lim, S., Ryu, J. (2020. August). Emotion recognition by measuring EEG and pupil diameter in virtual reality simulation. ICoME.
Kim, K., Kim, C., Cho, M., Ryu, J. (2020. August). The automatic evaluation model for argumentative interaction in debating chat-bot program. ICoME.
Kim, K., Kim, C., Kim, D., Ryu, J.. (2020.August). SimTEACHER Mobile: Design and development of augmented reality simulation for preservice teacher classroom management skill training. ICoME.
Cho, M., Lim, S., Lee, Y. (2020. August). Development of mixed reality simulation for education on the severity of ocean pollution using coding education. ICoME.
Tsuruta, Sumiya, Shibayama, Kim, D. (2020. August). Consideration of learner-centered activities in online learning environment. ICoME.
Park, S., Ryu, J., Kim, K., Kim, C. (2020. July). Design and development of mobile simulation for preservice teacher's classroom management skill training. AECT Summer Research Symposium.
Park, S., Ryu, J., Kim, K., Kim, C. (2020. May). SimTEACHER Mobile: Augmented reality based mobile simulation for preservice teacher's classroom management skill training. iLRN.
Yang, E., Lim, S., Jeong, M., Ryu, J. (2020. May). Development of emotion evaluating model with psychophysiological data in virtual reality learning environment. iLRN.
2019
Kim, C., Ryu, J., Kim, K., Yun, H. (2019, 11). Development of the virtual reality simulation using problem avatar student for pre-service teachers(poster), AECT.
Ryu, J., Kim, K., Jeong, M., Kim, C. (2019, 11). Effects of auditory information and task difficulty on user's presence in haptic-based simulation. AECT.
Park, S., Ryu, J. (2019, 11). Designing culturally-responsive virtual classroom simulation through collaborative studio experiences. AECT.
Ryu, J. (2019, 9). Design of autonomous avatar for emotional expression in the virtual reality simulation. ICER.
Ryu, J. (2019, 8). Unobtrusive measurement of learning in virtual reality from learning analytics and AI perspectives. ICoME.
Huang, Y., Jeong, M., Yun, H., Kim, D., Ryu, J. (2019, 8). Review of avatar's design factors: Facial expression and gesture. ICoME.
Kim, K., Cho, M., Lee, Y., Ryu, J. (2019, 8). UX design of augmented reality for the elementary school students. ICoME.
Xu, C., Kim, C., Ju, S., Ryu, J. (2019, 8). Implementation of stealth assessment to career interest test for elementary student. ICoME.
Ryu, J., Kim, K., Kim C. (2019, 3). The effect on the scenario level on the eye-fixation time on the virtual problem student avatar in virtual classroom simulation. SITE.
Choi, H., Yun, H., Jeong, M., Cho, M. 2019, 3). Effects of user operation on the sense of reality in virtual reality with room-scaling. SITE.
Yun, H., Park, S., Ryu, J. 2019, 3). Exploring the influences of immersive virtual reality pre-service teacher training simulations on teacher efficacy. SITE.
